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Sadly, the Battle Pad doesn’t offer a way around this issue. For anyone who’s played a Mario platformer in the last decade, this is a major hurdle on par with the time Mega Man Anniversary for the GameCube swapped the well-known fire and jump inputs. It thus supports compatibility with a variety of games, including Wii mode, but with a few limitations: some Nintendo games like Super Mario 3D World don’t offer customizable control options, meaning you’ll use the X or Y button strictly as run inputs while B and A control jumping. Balancing this out (in terms of value, at least) is the fact that the Battle Pad is detected as a Pro Controller, since it plugs into the base of the Wii remote.
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If you fall somewhere in between, you’ll want to get some hands-on time first before committing to a purchase. The elite Smash player, on the other hand, will appreciate some of the modifications but in the end not find much to compel them to make the switch from an official GameCube controller. As an alternative for someone who never used a GameCube controller, it’s a decent input device that feels good. Hori’s tweaks ultimately lead to a set of parallel situations for the Battle Pad. Hori Battle Pad for Wii U: Essential Stats With less resistance offered, the difference is immediately apparent to anyone who’s grown accustomed to the clicks of the GameCube controller. And the push style ZL, ZR, left trigger, and right trigger buttons put the Battle Pad on par with modern Wii U (or Wii) Pro Controllers, but the loss of springy left and right triggers takes some adjustment, especially for grizzled Smash veterans.
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The larger directional pad is convenient and softer, but it has a spongy feel that feels inconsistent with the d-pad of the Wii U GamePad or Wii remote, as well as the rest of the buttons on the controller. Manufacturer Hori didn’t pass on the chance to improve Nintendo’s GameCube controller, though-with mixed results. And keeping the face of the Battle Pad consistent with the GameCube controller’s layout makes it comfortable and familiar, too. Hori's controller is actually quite worthy of its inspiration: the analog joystick, face buttons, and c-stick offer a solid build quality that’s responsive and sturdy. This alternative controller mimics the appearance and performance of a GameCube input device, comes with the added benefit of support across a variety of games spanning Virtual Console, Wii, and Wii U-and it works right out of the box with your Wii U for just $25.īranding on the controller is a little confusing: the box says it’s for Wii U, but the controller sports the Wii logo.The Battle Pad is shockingly lightweight the first time you hold it in your hands, but it doesn’t feel cheaply made.
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